Myria Mallette (@MmeM27) is one of our French teachers who is busy learning, teaching and coding alongside her students. Recently she engaged a grade 8 student into creating this Zelda recreation to teach directions en francais.
When I saw it, my jaw dropped with richness of Geometry (and little taste of algebra). After all, we are learning about translations, reflections and rotations in math class.
I have blogged about Computation Thinking before so I won’t mention it here again other than it is an added layer of greatness when demonstrating learning.
If you are interested in seeing how this activity also fits intermediate Geometry, check out this post. I think the screenshots speak for themselves.
In this game, students have to follow the french instructions to traverse Link through the castle maze.
Better yet – there was an end game cut scene! (Hmm, maybe it should be in French too – a next step.)
OK, so I am celebrating the awesomeness of a grade 8 student recreating a Zelda game from my youth. When you peel away the layers of this activity, it is quite rich. For assessment purposes, Mme Mallette is looking at the written French directions. I am going to piggy back this activity when we explore translations, reflections and rotations. Easy connections! Not to mention the problem solving, determination, collaboration etc. The Learning Skills…
And for what it’s worth, coding is new to Myria too.
Have a go at the game below. Click the green flag and press “space” to begin!