Learn to Code “Tennis For One” #CodeBreaker

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Learn to Code "Tennis For One" #CodeBreaker

 

I’ve spent a good portion of the morning working on this Scratch project. The game uses Geometry to control the paddle and determine the direction in which the ball moves. After 5, 10 & 15 points the ball speeds up and black boxes appear which affect it’s behaviour.

Check the project page and “See Inside” to have a look at the source code.

 

For more lessons, activities and ideas, grab a copy of my book, Code Breaker, on Amazon here!

Project Page: https://scratch.mit.edu/projects/94250289/

Screen Shot 2016-01-15 at 9.13.39 AM

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