I’ve spent a good portion of the morning working on this Scratch project. The game uses Geometry to control the paddle and determine the direction in which the ball moves. After 5, 10 & 15 points the ball speeds up and black boxes appear which affect it’s behaviour.
Check the project page and “See Inside” to have a look at the source code.
For more lessons, activities and ideas, grab a copy of my book, Code Breaker, on Amazon here!
Project Page: https://scratch.mit.edu/projects/94250289/