# February 2016

You are browsing the site archives for February 2016.

## Coding Turgor Pressure & Osmosis of Cells

Using voice to mimic moisture content, yelling at this plant makes it happy. You could also use a third party sensor attached to a raspberry pi that actually tracks moisuture but if that is not possible, go ahead and scream! Try for yourself: For more lessons, activities and ideas, grab a copy of my book, […]

## Coding Probability Simulators with Python #CodeBreaker

In this post I’d like to share three resources to hep you code probability simulators in python. To get started, you ill need a an online python console or you can download it here: https://www.python.org. For more lessons, activities and ideas, grab a copy of my book, Code Breaker, on Amazon here! Once it has […]

## Coding Spiral Art With Python

The following spiral art can be coded using python. It’s a simple script that can easily be manipulated to explore how different number variables will change the spiral. import turtle colors=[‘red’, ‘purple’, ‘blue’, ‘green’, ‘orange’, ‘yellow’] t=turtle.Pen() turtle.bgcolor(‘black’) for x in range (360) : t.pencolor(colors[x%6]) t.width(x/100+1) t.forward(x) t.left(59) TwitterFacebookPinterestGoogle+LinkedinemailReddit

## Tackling TouchDevelop in Grade 1 via @LeahO77 #CSforALL

This is a guest post by Leah Obach. Follow her at @LeahO77. By Mrs. Leah Obach  Since starting the Kids Who Code project, I have introduced my students to a number of different coding tools through classroom activities, Code-a-thon events and coding club.   I feel pretty comfortable with several tools, such as Kodable, Scratch Jr. and Lightbot. As a new year begins, I’m stepping […]

## Designing Meaningful STEM Environments

With regards Science, Technology, Engineering and Math, David Jonassen classifies “meaningful learning” using five categories: Active: Students should be actively engaged in their learning – typically this will be doing something on a computer, but it could also be taking part in a discussion or an activity away from the computer, such as role-play to illustrate how packets […]